Checkout
Cart is empty
Sign in or Register
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC) Generation Break 3:[Counter Blast (1)] All of the units in your front row get [Power]+2000 until end of turn.
Rescue-[AUTO]:[Counter Blast (1) & Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, choose up to the same number of cards from your damage zone as the number of face up cards named "Holy Seraph, Altiel" in your G zone, heal them, choose one of your vanguards, and deal one damage for each card healed with this effect. (Perform a damage check. Triggers will also activate)
This item is an English card. Any Japanese images are for illustrative purposes only.
[AUTO](VC) Limit Break 4:[Counter Blast (1) & Soul Blast (1) & Choose two grade 3 from your hand, and discard them & Choose two of your rear-guards, and retire them] At the end of the battle that this unit attacked, if you have a heart card with "Raging" in its card name, you may pay the cost. If you do, put this unit into your G zone face up, choose a face down card named "True Revenger, Raging Rapt Dragon" from your G zone, Stride it on your (VC) as [Stand], and it gets drive -1 until end of turn.
[AUTO](VC) Ritual 3 (This ability is active if you have three or more grade 1 cards in your drop zone):[Soul Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit is placed on (VC), you may pay the cost. If you do, search your deck for up to the same number of grade 1 cards as the number of face up cards named "Dragdriver, Luard" in your G zone, call them to separate (RC), shuffle your deck, and those units get [Power]+1000 for each grade 1 card in your drop zone until end of turn.
[AUTO](RC) Generation Break 1 Ritual 3 (Active if there are three or more grade 1 cards in your drop zone):When this unit attacks a vanguard, until end of that battle, this unit gets [Power]+5000, and "[AUTO](RC):[Counter Blast (1)] When this unit's attack hits, you may pay the cost. If you do, search your deck for up to one grade 1 card, call it to (RC), and shuffle your deck.".
[CONT](Drop Zone) Generation Break 1:This card gets grade-1.
[ACT](VC)[1/Turn]:[Choose a face down card named "True Eradicator, Dragonic Descendant "Zillion"" from your G zone, and turn it face up] If you have a heart card with "Descendant" in its card name, until end of turn, this unit gets "[AUTO](VC)[1/Turn]:[Counter Blast (1) & Soul Blast (2) & Choose three cards from your hand, and discard them] At the end of the battle that this unit attacked a vanguard, if the attack did not hit, you may pay the cost. If you do, [Stand] this unit, and it gets drive -1 until end of turn.".
[AUTO](VC):[Choose a face down card from your G zone, and turn it face up] When this unit attacks a vanguard, you may pay the cost. If you do, choose up to the same number of your rear-guards as the number of face up cards named "Great Hero, Rising Supernova" in your G zone, they become charging, and if the number of your rear-guards that are charging is four or more, all of your units get [Power]+10000 until end of turn. (Units without charge can also become charging)
[CONT](G Zone):During your turn, if this card is face up, all of the units in your front row get [Power]+1000.
[ACT](VC)[1/Turn]:[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] If you have a heart card, choose one of your grade 1 or greater rear-guards, return it to your deck, search your deck for up to two with grade -1 than that card, call them to separate (RC), and shuffle your deck.
[AUTO](VC):[Choose a face down card named "Blue Storm Return Dragon, Disaster Maelstrom" from your G zone, and turn it face up] When this unit attacks, if you have a heart card with "Maelstrom" in its card name, you may pay the cost. If you do, search your deck for up to one card with "Maelstrom" in its card name, reveal it, put it into your hand, shuffle your deck, and if you have a card in your soul with "Maelstrom" in its card name, choose up to three units in your front row, and they get [Power]+5000 until end of turn.
[G guardian] (Usable when both fighters' vanguards are grade 3 or greater, and the number of face up G guardians in your G zone is three or less)-Opponent Turn's Guard Step-[Choose a card with "Heal" from your hand, and discard it] Call this card to your (GC) from face down.
[CONT](GC) Ritual 3 (This ability is active if you have three or more grade 1 cards in your drop zone):This unit gets [Shield]+10000.
[CONT](GC) Thunderstrike 3 (This ability is active when your opponent's bind zone has three or more cards):This unit gets [Shield]+10000.
[AUTO]:At the end of the battle that this unit was placed on (GC), choose up to one rear-guard at [Rest] in your opponent's front row for every four cards in your opponent's bind zone, and retire it.
[AUTO]:When this unit is placed on (GC), choose one of your grade 2 or less rear-guards, and you may have that unit get [Power]+10000 until end of turn. If you do, this unit gets [Shield]+10000 until end of that battle, and at the end of that turn, put that rear-guard on the bottom of your deck.
[AUTO] Wave-1st or 4th time or more (This ability is active during the specified battles of each turn):When this unit is placed on (GC), this unit gets [Shield]+10000
Track my order(s)
"I use MagicSingles frequently and I've never been disappointed with the service or cost...."
– Markus Wilson, 25/10/2015
"Ordered at 8am one day. Recieved 8am the following day!!! Put simply the best CCG selling site I..."
– Chris Wallis-Moore, 25/07/2013
"Best singles site I've ever found. Fast delivery too"
– Matt, 07/02/2015